You can't just start your journey unprepared, so before you start off you must acquire the abilities you need to face the world.


Controls (changeable in menu):

Move: a/d

Jump: w

Dash: s

Attack: spacebar 

Pause menu: m

Reset level: r


*volume for music and sounds may be quiet*


Music by: FabienC@RustedStudio

Game made for Shovel Jam 2025

Updated 12 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5
Authorre_imaged
GenrePlatformer
Made withGodot
TagsGodot, Short, Singleplayer
Code licenseBSD 2-clause 'Simplified' License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilityConfigurable controls

Comments

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Apparently my coordination is not good enough. Could it be possible to remap the controls to the arrows too? I can't time the dash and the jump for some of the sections

(+1)

It's nice. I kinda noticed that it was possible to jump out of a block if between the ledge and the void at the same time. Idk if it's intentional or not.

oh and checkpoints would be nice !

I'm going to add that to some of the longer levels soon.

(+2)

theres something about this that makes it really hard - not entirely sure what it is though ... the jump feels too short and the dash feels too quick to be able to react .... also using up arrow for jump feels strange , space would be better - and  Z X for dash and attack